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Arduino and Kinect Projects: Design, Build, Blow Their Minds by Enrique Ramos Melgar, Ciriaco Castro Diez

By Enrique Ramos Melgar, Ciriaco Castro Diez

If you've performed a few Arduino tinkering and questioned the way you may contain the Kinect—or the opposite direction around—then this booklet is for you. The authors of Arduino and Kinect Projects will enable you create 10 impressive, artistic tasks, from basic to complicated. You'll additionally how one can comprise Processing on your undertaking design—a language similar to the Arduino language.

the 10 initiatives are rigorously designed to construct in your talents at each step. beginning with the Arduino and Kinect identical of "Hello, World," the authors will take you thru a various variety of tasks that showcase the large diversity of probabilities that open up while Kinect and Arduino are combined.

* Gesture-based handheld remote control. keep an eye on units and residential home equipment with hand gestures. 
* Kinect-networked Puppet. Play with a actual puppet remotely utilizing all your body. 
* temper Lamps. Build your individual set of responsive, gesture controllable LED lamps.
* Drawing Robot. Control a drawing robotic utilizing a Kinect-based tangible table. 
* Remote-controlled Vehicle. Use your physique gestures to control a shrewdpermanent automobile.
* Biometric Station. Use the Kinect for biometric popularity and checking physique Mass Indexes. 
* 3D Modeling Interface. how you can use the Arduino LilyPad to construct a wearable 3D modelling interface. 
* 360º Scanner. construct a turntable scanner and test any item 360º using just one Kinect. 
* Delta Robot. Build and keep watch over your own fast and exact parallel robot.  

<h3>What you’ll learn</h3> * Arduino and Kinect fundamentals
* Interfacing Kinect and Arduino via Processing
* speaking: Serial and communication over networks 
* Interacting with the actual international: Sensors and actuators
* Volumetric Scanning
* step by step directions on various Arduino/Kinect initiatives

Who this booklet is for

Intermediate to skilled device hackers who are looking to how you can mix Arduino with Kinect, or who wish proposal for innovation.

Table of Contents
1. Arduino fundamentals
2. Kinect fundamentals
three. Interfacing Arduino and Kinect via Processing
four. hi international: LED-me
five. Gesture-based handheld remote control
6. Kinect-networked Puppet
7. temper Lamps
eight. Drawing Robot
nine. Remote-controlled Vehicles
10. Biometric Station 
eleven. 3D Modeling Interface
12. 360 measure Scanner
thirteen. Delta robotic

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Extra info for Arduino and Kinect Projects: Design, Build, Blow Their Minds

Example text

Review of Literature . . . . . . . . . . . . . . . . . . . . . . . 1 Earliest Works . . . . . . . . . . . . . . . . . . . . . . 2 Higher-Order Converters . . . . . . . . . . . . . . . . 3 Parallel-Connected Converters . . . . . . . . . . . . . 4 Theoretical Works . . . . . . . . . . . . . . . . . . . . 5 Practical Works . . . . . . . . . . . . . . . . . . . . . 6 Constant Frequency SM Controllers .

3 Quasi-Sliding Mode Control in Power Converters . . . 4 Conventional Hysteresis-Modulation-Based Implementation . . . . . . . . . . . . . . . . . . . . . Fixed-Frequency SM Controller in Power Converters . . . . . . 1 Pulse-Width Modulation-Based Sliding Mode Controller . . . . . . . . . . . . . . . . . . . . . . . . 2 Duty-Ratio Control . . . . . . . . . . . . . . . . . . . Some Design Guidelines . . . . . .

Practical Issues in Analog Implementation . . . . . . . . . . . 5 35 36 36 36 37 37 38 39 39 41 41 42 44 44 45 46 47 48 49 49 50 51 The SM control is naturally well suited for the control of variable structure systems. Characterized by switching, power converters are inherently variable structure systems. It is, therefore, appropriate to apply SM control on power converters [105]. Moreover, SM control offers excellent large-signal handling capability, which is important for DC–DC converters.

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